At the top of the playfield sits a ball container. Move it left or right, flip it, and let the balls drop. As they fall, balls hit multipliers—some boost your score, others cut it down. At the bottom, every ball is counted and tallied. Add a moving platform at the base; balls must strike it before being collected. This ramps up the challenge and demands precision. Design multiple levels, each with unique layouts of obstacles and multipliers. Display all levels on a separate screen in a grid, making selection fast and visual.